﻿#ifndef FLOOR_H
#define FLOOR_H

#include <QOpenGLBuffer>
#include <QOpenGLFunctions>
#include <QOpenGLShaderProgram>
#include <QOpenGLTexture>
class Floor : protected QOpenGLFunctions
{
public:
	Floor();
	~Floor();
	void Draw(QOpenGLShaderProgram* program);

protected:
	void			init();
	QOpenGLBuffer	arrayBuffer;
	QOpenGLTexture* texture;
};

#endif // FLOOR_H
